Anime Vanguards (AV) elements
Source check: 2026-10-15 · Current game update: v15.0 · Rankings and historical rewards retain their source dates.
The Elements page, revised 2026-08-19, is the buff list I trust. I copied the current text, not the 3 June 2025 wording the history section replaces.
- Spark: immune to damage-down debuffs.
- Nature: immune to range-down.
- Water: immune to SPA-down.
- Fire: each fire unit in range gives other fire units +1 percent damage.
- Holy: status effects last 50 percent less time.
- Passion: each passion unit in range gives other passion units +2 percent range.
- Curse: +30 percent damage to bosses.
- Blast: ignores 10 percent of enemy damage reduction.
- Cosmic: clears status effects and debuffs on self, with a 30-second local cooldown.
- Unbound: increases critical rate by 5 percent.
- Unknown: immune to status ailments and debuffs.
Elements gained from a familiar, passive or active apply after placement and do not make a unit eligible for an Elemental Tower. Intrinsic dual-element units are different: their two elements count before placement.
Elemental Towers multiply a matching element by 3 and cut a different element by 80 percent. Chaos mode can be enabled there to clear faster. Portals assign one element and start at +200 percent damage. Elemental reactions on portals were removed on 5 August 2025. Worldlines weather changes elements by floor. A tournament can ban an element. The page says units are ranked inside their own element on the tier list.
Source: wiki.vanguards.gg/Elements. Checked 2026-10-15.
Frequently Asked Questions
What happens if I bring the wrong element to a tower?
The Elemental Towers page says a different element deals 80 percent less damage, and the matching element deals triple.
Do elemental reactions still exist on portals?
The Elements history says they were removed from portals on 5 August 2025.
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